Thursday, 13 September 2012

Coding the different move functions.

So to start with the basic run, jump and fall code is done as it is the same as the game I made from project 1. The first thing I will tackle is the hanging stance. I need the seed to hold on to overhanging vines when he jumps up into them and then release when a certain button is pressed later on. After this I will move on to the double jump.

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