Saturday, 28 July 2012

Character Development

A scan of some of the concepts for my character. I like the idea of him being faceless so that he represents more than one person. The top mask I quite like for this with the grass skirt poking out the bottom and these big black eye holes that give nothing away. Also from the side view which is where all the motion actions will take place doesn't show any more of him than the front.

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